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Submitted on
January 19, 2013
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2.5 MB
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I took a couple of weeks off last Christmas/New Year's and decided to work on a few new animations.

I had been looking at a bunch of videos for references and couldn't pick one to do, so I decided to mash a couple together. Despite the complexity of the movements, this animation proved to be incredibly straightforward and fun to do. Contrary to my usual nature of animating pose-to-pose, I placed a handful of golden key poses before completely switching over to a straight ahead style. The only downside to this was that it took a little longer to animate than my usual time.
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:iconlutenant-cheeta-fang:
Awesome!
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:iconlittleshaolin:
LittleShaolin Featured By Owner Jul 13, 2013  Professional General Artist
Beautiful work! I would love to see what you could do with one of my rigs!
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:icondys-crux:
Dys-Crux Featured By Owner Jul 13, 2013  Professional Filmographer
Hmmm... Are you sure? I'm usually very critical of rigs I haven't done myself.
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:iconlittleshaolin:
LittleShaolin Featured By Owner Jul 13, 2013  Professional General Artist
Yup, I'm sure.
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:icongingerscoffee:
Gingerscoffee Featured By Owner Jan 24, 2013  Hobbyist General Artist
Amazing, there's definitely a feel of the model throwing weight around and still being able to balance.
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:icondys-crux:
Dys-Crux Featured By Owner Jan 24, 2013  Professional Filmographer
It's all about the bouncing ball. Before anything else, I always make sure the trajectory on the hip. The rest just fell into place. (although it also helps that I took a few hours to study and understand my references before modifying them)
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:iconparadoxigent:
Paradoxigent Featured By Owner Jan 19, 2013  Student General Artist
How long does it usually take for you to animate?
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:icondys-crux:
Dys-Crux Featured By Owner Jan 19, 2013  Professional Filmographer
That depends on many factors. For this type of animation, for example, it shouldn't take me longer than 2 and a half work days (at most, and even then that's a pretty generous estimate). This time around I took about 4-5 days. I was on vacation so naturally I was lazing about more than working seriously on this. I really wanted to enjoy it, you know? ;)
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